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Thank you for choosing Prime as your Wrestling HUD. Below are the macro commands and what they do with some examples of how to use them.

 
 
 
BASIC BUTTONS
 
 

I = Invert - click one time YELLOW to invert the next move you do, and click 2 times GREEN inverts all moves from that point on until turned off.

M = Miss - click one time YELLOW to miss the next move you do, and click 2 times GREEN misses all moves from that point on until turned off.

F = Follow - click one time YELLOW to follow your target for a short time. click again GREEN to follow your target until turned off.

D = Drag - click one time YELLOW to be dragged by your target for a short time. click again GREEN to be dragged by your target until turned off.

P = Push - click one time FLASH YELLOW To lightly push your target backwards

B = Bump Targeting - click one time YELLOW to select or link to the text avatar you bump into press again GREEN target all avatars you bump into

T = Target Mode - GREEN by default for animating target, click one time YELLOW to do the moves on the partner RED to do the moves on the reffree

S = Snap Targeting - This is GREEN by default and anyone attacking you you will try and target back if already targeted. Switching this to YELLOW will only target the next person who attacks you and finally swapping it to RED will turn this feature OFF.

Auto Align (button1) - click one time to align to your target

Auto Align Back (button2) - click one time and the target will align there Back to you this can be inverted using the I button

Bump Align (button3) - Click one time YELLOW and when you bump the next person you will align to them. Click again GREEN to bump align to any target you bump.

 
 
 
MACRO COMMANDS
 
 

How To Make A Macro
Extend the HUD out and click on the BLUE pencil icon found left of your PHOTO. When the this is clicked you will see a load of macro buttons appear "p.1 -> p.24".
By clicking one of these new buttons your given a menu. In this menu you can set the name/color/macro of that button. Now lets look at what we put into that box that appears when you open the write macro box.

 
 
Say Command
This command makes someone say something in open chat

Example

say||my name is john
tsay|| target says something
posay|| partner says something
rosay|| referee say
 
 
Shout Command
This command makes someone shout something in open chat

Example

shout||im shouting this
tshout|| target shouts something
 
 
Say Hidden Chat Command
This sends a hidden message

Example

ownersay|| this text will go to yourself hidden
townersay|| this text will go to your partner targeted
rownersay|| this text will go to your referee targeted
 
 
Channel Commands
Send a message to another object or script
rsay||channel number||command

Example

rsay||138||something
 
 
Wait Command
Add a wait between moves or other elements using this command.
wait|| how many seconds

Example

wait||1.2
 
 
Stop Animations Command
Stops animations

Example

stopanim
stopanimtarget
 
 
Send Message To Commentary Command
on channel 63 (most listener huds)

Example

ann|| whats typed here is what commentary can see
 
 
Swap Mode Command
By swapping the Mode you can decide who you do the move too.

Example

mode||partner - target partner all macro commands after this are done on partner
mode||referee - target partner all macro commands after this are done on Ref
mode||default - sets it back to the status of the T button
partner||uuid - targets the UUID of the partner UUID found in profile at the top KEY
target||92a2b0ac-e902-400e-aca0-baa06e872383
 
 
Click Any Button Without Pressing it Command
Put Button and then the name of any button on the prime HUD and it will activate that button as if you clicked it 1 time.

Example

button||name of button
button||drag
button||push
etc....
 
 
Make Anyone Animate To Anyone Command
Using {} = You / {p} = Partner / {r} = Reffree / {t} = Target / {s} = Sleep to make anyone do any animation on anyone

Example

anim||{}SUPERKICKX||{p}SUPERKICKX||{r}SUPERKICKX||{s}100||{t}SUPERKICKO

This macro would have 3 people do a superkick on your target but before they get hit it would sleep for 1 second.

UUID is also an option SUPERKICKX||{2924dd8f-12f1-41c2-ae99-bc3c5fe37a4e}
 
 
Set The Power Of Your Push And Drag
By adding this to the macro the Push Or drag after will be set at diffrent power 1 is the strongest 3 is the weakest.

Example

followAggro||1
followAggro||2
followAggro||3
 
 
Add An Animation To The Macro
Just remove the /67 part from any move guesture.

Example

groundheadlock||groundheadlocksell
 
 
Play A Sound In A Macro
sound|| - plays sound from UUID find a sound right click it and copy asset UUID then copy that into where the numbers are below.

Example

sound||43e8e412-fd9f-c1aa-6883-9af723c51c33
 
 
Use A Custom Animation
If you have an animation example "waves hands" and the animation is called "waveh" just put that into the HUD directly or using the Loaderbox then all you need to do is put the name of that macro into macro

Example

waveh
or
wave||any sell
 
 
Activate Buttons Using Macros
As well as the button|| your able to use the follow commands to turn things on and next is YELLOW mode.

Example

invert||on
invert||off
invert||next

miss||on
miss||off
miss||next

follow||on
follow||off
follow||next

drag||on
drag||off
drag||next
 
 
Use Push In A Macro
push||power of the push in number||target

Example

push||15||target
push||15||UUID (= your key \ is the pusher not the pushed person)
push||15||partner
push||15||referee
 
 
Auto Align In A Macro

Example

align||target
align||UUID
align||partner
align||ref

you align to your target but they don't do anything
align||target||1
align||partner||1
align||ref||1

They align to you and you don't do anything.
align||target||2
align||partner||2
align||ref||2

Using Align Back
alignback||target
alignback||partner
alignback||ref
 
 
Add And Remove Items Using Macro
To use these macros you MUST have RLV activated in your preferences

Example

addobj||folder name - add object to your body from #RLV folder
addobj||mic

remobj||folder name - remove object to your body from #RLV folder
remobj||mic

taddobj||folder name - add object to targets body from #RLV folder
taddobj||mic

tremobj||folder name - remove object to targets body from #RLV folder
tremobj||mic

paddobj||add object to partner
premobj||remove object from partner

raddobj||add object to ref
rremobj||remove object from ref

subfolder
addobj||chair/chairhand
 
 
Rez Objects Using A Macro
rezz||itemname||position ||moving - velocity || <0,0,0>||rotation (#) <0.707107, 0.0, 0.0, 0.707107>

Example

rezz||Prime Chair Unfolded 1.0||<0.2,-.2,0>||<0,0,0>||<0.707107, 0.0, 0.0, 0.707107>
 
 
Example Of Macro

Example

ann||Locking up
circle||circle
wait||8.0
LockupX||LockupO
wait||3.0
rw_base_standing||rw_base_standing
wait||3.0
ann||Grappling trying to take each other off balance
rw_graple_standing||rw_graple_standing
wait||6.0
rw_base_standing||rw_base_standing
 
 
 
TUTORIAL VIDEOS
 
 

Link For The Videos: Click here

 
 
 
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Link For The Support Discort: Click here

 
 
 
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